During this course, students will be introduced
to the world of CGI, throughout the fundamental
teachings of polygonal modeling. The course
objective is to teach participants how to develop
humanoid and mechanical figures. This course
includes the teaching of basic knowledge
of Maya software, the use of well-defined
shootings, and practical workshops.
This course is intended for students without any
academic background in the specific subject
area and for students attending their first year
of university studies in Art and Design.