The next decade will be characterised by increasingly powerful, invasive, widespread, differentiated technologies that, more importantly, will be active and necessary in the productive practice.
Introduced in 2019, this Area includes the Bachelor of Arts in Media Design and Multimedia Arts, active since 2005, the Bachelor of Arts in Creative Technologies (New Technologies of Applied Arts), started in 2016, and the Master of Arts in New Technologies for Arts that opens in 2020.
The purpose of this Area is to open a dialogue between students and professionals in the fields of: direction, screenwriting, photography direction, theory of arts and media, game design and game development, 2D and 3D animation and modelling, character design, sound editing and design, VFX, creative technology, interaction and UX design.
The laboratories are the core of this Area, the meeting point for students, faculty and the most advanced media and creative technologies-based methods for the creation of complex and contemporary authorial and research projects. These works are targeted at the world of culture and corporate, for state-of-the-art professional development that can bring professional skills and authorship into the job market.