QS World University Rankings® by Subject Art&Design: NABA Best Italian Academy and in the Top 100 worldwide
Courses
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The Programme: overview

The BA provides students with the tools to interpret and participate in the complex reality of contemporary media. It focuses on the key aspects/main issues of the audiovisual production, in the increasingly hybrid environment of cinema, video games and animation, exploring language, history, writing, techniques of shooting, editing, and postproduction, 2D and 3D animations, direction of photography, sound design, game design and interactive multimedia installations.

Over the BA, students will have the opportunity to gain skills in:

  • Design of audiovisual productions for cinema and web
  • Digital animation and video game design
  • Design and development of interactive and transmedia projects
STUDY PLAN
<p>The programme enables students to acquire basic knowledge and skills in the field and to undertake a specialising path in the subject of interest through a project-based and experiential didactic approach.</p> <p>After the first year, students choose their specialisation, with specific and elective courses during the second and the third year and a last specialised semester.</p> <p>&nbsp;</p> <p><strong>FIRST YEAR</strong></p> <p>&nbsp;</p> <p>Introduces students to the basic tools to approach the audio-visual, animation and game design.</p> <p>Students learn the skills necessary to undertake film projects, documentaries, tv and web series, video contents for web and communication, story-telling through moving images and contemporary videogame projects, through theoretical, project-based and lab teachings of history of cinema and video, multimedia dramaturgy, screenwriting foundations, linear audiovisuals, sound design foundations, multimedia languages, digital cultures, digital applications for art.</p> <p>&nbsp;</p> <p><strong>SECOND YEAR</strong></p> <p>&nbsp;</p> <p>Guides students towards further improvement in the field by choosing one of the programme specialisations (Filmmaking, Animation, Game Design) and through specialising studies in creative writing, direction of photography, digital animation techniques, new media aesthetics, interaction theories and techniques, direction, computer games, multimedia languages, multimedia design, project culture, digital applications for art.</p> <p>Led by teachers through practical experiences, students learn how to develop complete projects in the different fields of application, from the concept to the economic, physical and time boundaries, and the requests of the client.</p> <p>&nbsp;</p> <p><strong>THIRD YEAR</strong></p> <p>&nbsp;</p> <p>Defines students knowledge and skills and provide the opportunity to independently and professionally manage the complete creative process for audio-visual, animation and game design projects, with regard to the contemporary professional context of production and distribution.</p> <p>By the end of the programme, students develop a personal method and language through specialising teachings of direction, direction for video games, multimedia design, history of modern art, theory and methods of mass media, multimedia installations, phenomenology of the image, art semiotics, and didactic activities related to the thesis project, in its theoretical and project-based components.</p>

Department: Design and Applied Arts

Area: Media Design and New Technologies

Title Awarded: First Level Academic Degree

Credits: 180 CFA
 
Starting
: October 2021 - February 2022

Duration: 3 years

Languages: Italian and English

Campus: Milan and Rome

Specialisations: your academic career 

Specialisation: Film Making

It focuses on the topic of linear audiovisual productions (cinema, web, tv series, promotional videos), providing students with the design tools to deal with the ideation, pre-production and post-production phases.

Bachelor of Arts in Media Design and Multimedia Arts
Specialisation: Film Making
<p>The <strong>Film Making course</strong> aims to develop the students' theoretical and practical skills in the <strong>audiovisual design</strong> and production, in particular for cinema projects, documentaries, tv and web series, video contents for web and communication, social networks, videoclips and fashion films.</p> <p>Students deal with all creative aspects of an audiovisual production, from concept to screenplay, from pre-production to direction, from cinematography to editing, post-production, and sound design.</p> <p>The path deepens the research on themes, styles, technologies, and design typologies in the contemporary audiovisual scenario to train <strong>young authors</strong>, <strong>directors</strong> and <strong>professionals</strong>.</p>
Specialisation: Animation

The student acquires the tools for the production of animation projects, from the writing and the art direction to the learning of stop-motion, 2D digital animation and animation of 3D objects techniques.

Bachelor of Arts in Media Design and Multimedia Arts
Specialisation: Animation
<p>Students have the possibility to enhance their capacities of story-telling through moving images, creation of characters and worlds, experimentation in the animation language field, producing animations such as short films, promotional videos, experimental videos, VR animated projects.&nbsp;&nbsp; The <strong>Animation course</strong> provides the tools for the production of an animation project, from writing and art direction to the learning of <strong>2D digital animation</strong>, stop-motion, and an introduction to <strong>3D animation</strong>, and enables students to gain a solid awareness of the animation practices for the artistic and professional field.</p>
Specialisation: Game Design

Explores the infinite possibilities of non-linear interactivity, through a thorough study of the game culture and the learning of the fundamental principles of game design.

Bachelor of Arts in Media Design and Multimedia Arts
Specialisation: Game Design
<p>The <strong>Game Design course</strong> guides students into the exploration of the infinite possibilities of audiovisual interactivity, devoting special attention to the videogame field and its contemporary evolutions.</p> <p>Through a deep study of the game culture and learning the fundamental principles of <strong>game design</strong> and <strong>game production</strong>, students gain knowledge and skills on design and transmedia aspects of game, about interactive stories, concept design, game design documents and prototypes, together with the development of interactive visual novels, digital escape rooms, serious games, board games e game projects for VR.</p> <p>&nbsp;</p>

Our Faculty

Luca Poncellini
Design and Applied Arts Department Head, Media Design and New Technologies Area Leader (ad interim)
Design and Applied Arts Department Head, Media Design and New Technologies Area Leader (ad interim)
Luca Poncellini
<p>Luca Poncellini is an architect and a designer with a PhD in the History of Architecture and City Planning. As a partner in the architecture office Cliostraat until 2009, he has curated projects and has lectured in Italy and in several countries throughout the world. His works have been exhibited at the Venice Biennale, at the Van Alen Institute in New York, at ETH in Z&uuml;rich, at MAGA in Gallarate and at Triennale Milano. In 2008 he co-curated the retrospective exhibition Laszlo Hudec, in collaboration with the Hungarian Consulate in Shanghai. Since 2013 he has been the Course Leader of the MA in Interior Design. Between 2015 and 2019 directed the research lab and the project C-Park. Since 2019 he has been Design and Applied Arts Department Head.</p>
Vincenzo Cuccia
Bachelor of Arts in Media Design and Multimedia Arts Course Leader
Bachelor of Arts in Media Design and Multimedia Arts Course Leader
Vincenzo Cuccia
<p>Vincenzo Cuccia has a degree in Cultural Heritage from Universit&agrave; Statale di Milano and in Editing from the Milan Scuola Civica di Cinema e Nuovi Media. As part of his previous professional experience, he worked as an editor in advertising and television, where he collaborated with the RAI (Milan tv broadcast production area) on entertainment, culture and information channels. After working in the SAE Institute since 2009 as lecturer and then Academic Coordinator and Manager of the activity of undergraduate and postgraduate courses on the Creative Media campuses of Milan, Amsterdam, Athens, Barcelona, Brussels, Madrid, Paris and Stockholm, he has been Course Leader of the Bachelor of Arts in Media Design and Multimedia Arts Course Leader in NABA since 2017.</p>

Study and career opportunities 

Study Abroad


NABA provides students with the opportunity to study abroad as part of their academic experience.
NABA Academic Coordination Office, in charge for the management of the exchange programmes, supports students in taking advantage of the international study opportunities through exchange programmes and promoting educational experiences thanks to a network including numerous prestigious international partner universities.

NABA counts more than 70 cooperation agreements with academies and universities through the Erasmus+ Programme in Europe and others international cooperation agreements with several universities outside Europe.

Companies and institutions placement

NABA has developed strong relationships with leading companies  that provide internships for NABA students, including: The Walt Disney Company Italia, Zodiak Active, Fabrica Art & Media, Green Tomato, Next Media Lab, Cicciotun, Festival Internazionale del Film Locarno, Studio Azzurro, Mediaset, Cinerent, Running Tv International, Magnolia, 3Zero2TV, Spyder J. Film, You_are, Italian International Film, Cattleya.

Companies

The BA in Media Design and Multimedia Arts cooperates or has cooperated with: Fabrica Art & Media, Green Tomato, Next Media Lab, Cicciotun, Festival Internazionale del Film Locarno, Studio Azzurro, Mediaset, H3G, Ardaco Production, Gagarin Cinematografica, Rai 2, Trussardi, Officina Italia, MIR Cinematografica, Cromatina General Brand

Job Placement

NABA's Career Service helps students and graduates identify and apply for internships and staff positions with prospective employers. 89% of NABA graduates find employment during the first year after graduation (data certified by Ipsos Observer regarding 2015 NABA graduates). Students also receive advice and assistance in drafting their résumés, writing job search letters, and organizing their professional portfolios.

After the Bachelor of Arts

Continue your academic career:

  • Master of Arts in New Technologies for Arts

Kick-off your career. Among the career opportunities:

  • Screenwriter or author for audiovisual
  • Director
  • Media designer
  • Producer
  • Editor
  • Director of photography
  • 2D Animator
  • Character designer
  • Game designer
  • Game producer